POV-Ray : Newsgroups : povray.beta-test : texture_map bug : Re: texture_map bug Server Time
28 Jul 2024 18:22:31 EDT (-0400)
  Re: texture_map bug  
From: Alain
Date: 23 Jan 2008 10:04:13
Message: <4797576d@news.povray.org>
jva nous apporta ses lumieres en ce 2008/01/23 09:08:
> The two examples give an immediate crash on my WinXP machine as well. But it
> seems that perhaps it has something to do with the camera? Because when I add a
> simple camera definition to the second example such as
> 
> camera { location <5,2,0> look_at 0 }
> 
> it renders without incident in beta 24.
> 
> In the first example as well, changing the camera parameters seems to solve the
> problem on my PC in some cases, for example:
> 
> camera { location <5,1,0> look_at 0 }   OK
Outside the sphere
> camera { location x look_at 0 }         crash
On the sphere's surface
> camera { location 2*x look_at 0 }       OK
> camera { location -2*z look_at 0 }      OK
Both outside the spehre
> camera { location z look_at 0 }         crash
On the sphere's surface

Default camera is at 0, the center of the sphere.

In my tests, crash if the camera is inside a box with the pattern.

-- 
Alain
-------------------------------------------------
When the bosses talk about improving productivity, they are never talking about 
themselves.


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