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Alain wrote:
> Using aa, I can't reproduce.
> Using focal blur, I can reproduce in some cases: Camera inside a box
> with the pattern.
> Windows XP pro corporate SP2
> AMD Athlon 1400 MHz 1.5 GB of RAM.
>
I justed this scene, and it caused POV to abruptly shut down:
// begin code
camera{
location -z
look_at 0
}
sphere{0,1
texture{
bumps
texture_map{
[0 pigment{rgb 1}]
[1 pigment{rgb 1} finish{reflection 1}]
}
}
}
// end code
This also crashes POV:
// begin code
sphere{0,1
texture{
bozo
texture_map{
[0 pigment{rgb 0}]
[1 pigment{rgb 0} finish{reflection 1}]
}
}
}
// end code
For both of these tests I used neither antialiasing nor focal blur. I
tested it without command line options and got the same result.
It should be noted that this happens regardless the thread count.
Sam
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