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I really like the concept - when you see/pick a particular variation you
like, how to you access the code for that specific one? And how much of
POV's code to you expect to implement - isosurfaces, for example?
best.
d
"Daryl" <dar### [at] ureginaca> wrote in message
news:web.47560b249bd45060a0d81c6b0@news.povray.org...
> Warp <war### [at] tagpovrayorg> wrote:
>> Daryl <dar### [at] ureginaca> wrote:
>> > http://www.youtube.com/watch?v=KOJFM-FOJVg
>>
>> Is Winpov being launched each time a new render is performed? Winpov
>> supports extensions in such way that povray can be started just once and
>> kept running in the background, and this one instance can be used to
>> render as many scenes as necessary. For example Moray does this. It could
>> be a much handier way of doing this.
>>
>> --
>> - Warp
>
> Thanks very much for your comment.
> Yes, we launched it for each new render. We'll follow your suggestion as
> we move forward with this. Any thoughts about whether this kind of
> interaction could be helpful in your use of POV-Ray?
>
> Best regards,
> Daryl
>
>
>
>
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