POV-Ray : Newsgroups : povray.pov4.discussion.general : Re: Utility que3stion "pack and go" or "briefcase" style cleanup : Re: Utility que3stion "pack and go" or "briefcase" style cleanup Server Time
9 May 2024 16:02:41 EDT (-0400)
  Re: Utility que3stion "pack and go" or "briefcase" style cleanup  
From: Nekar Xenos
Date: 17 Jan 2008 02:56:41
Message: <478f0a39@news.povray.org>
Something like this would be nice as well:

"Andycadd" <And### [at] comcastnet> wrote in message 
news:web.45c62f86afa64057fedbe4b90@news.povray.org...
> Has anyone created a "pack and go" style tool for povray?
>
> Basically a tool to take the multiple include files
> and strip out all the unused items writing a single POV file sequenced
> for rendering.
>
> I ask because I tend to put all my new textures and shapes into a small
> number of files and then call them all during the first parse.  I recently
> generated a bunch of color files from most of the paint companies and even
> larger image mapping files from the architectural finish companies
> (wallpapers, siding, etc...).  Currently I cut and paste the textures I
> want from the very large, many thousand of textures, texture/material
> library files, this works but is not very convenient.
>


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