CAD-Andi <nomail@nomail> wrote:
> I'm searching for a way to simulate glare of bright lights and bright surfaces
> like shown in the article I found (see link below). This guy was using the
> Renderman software. Can povray do something like that? Is there a way to
> translate his renderman scenes into povray?
Maybe when povray supports post-processing this will become possible.
--
- Warp
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