nemesis nous apporta ses lumieres en ce 2008/01/14 09:06:
> Warp <war### [at] tagpovrayorg> wrote:
>> The shadows are too sharp for such a huge area light.
>
> that's right! There's no area_light and it took already 3 hours! There's also
> that horrible hemisphere spot where the ceiling touches the front wall.
>
> I'll eventually add other furniture, area_light and play around the radiosity
> settings. And get rid of one of the bunnies! The radiosity calculations get
> stuck in the mesh for ages!
>
>
Smooth mesh and radiosity with "normals on"? If so, remember that radiosity
normals evaluation is slow, very slow.
--
Alain
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BE ALERT!!!! (The world needs more lerts ...)
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