POV-Ray : Newsgroups : povray.off-topic : Holograms for camouflage! : Re: Holograms for camouflage! Server Time
11 Oct 2024 07:14:47 EDT (-0400)
  Re: Holograms for camouflage!  
From: Alain
Date: 8 Jan 2008 11:46:52
Message: <4783a8fc$1@news.povray.org>
Orchid XP v7 nous apporta ses lumieres en ce 2008/01/06 17:19:
>>> There are quite a wide range of technologies out there for generating 
>>> 3D animated images. None of them has ever become all that popular. 
>>> And certainly none of them enable you to "project" a hologram into 
>>> mid-air. ;-)
>>>
>> Well. The problem with the 3D TV system is a) recording, b) storage 
>> and c) transmission. Your talking about a *massive* increase in data.
> 
> Massive increase in data? Yes. Corresponding increase in 
> compressibility? Maybe.
> 
OK. Any voxel of open space will be zero, you will have a LOT of those.
Any voxel inside a closed surface can be set to zero, as there will be no way of 
recording nor vewing those.
Finaly, you are looking at absolutely huge compression capability, as long as 
you don't have to much non uniforn fog and smoke.

-- 
Alain
-------------------------------------------------
You know you've been raytracing too long when you tell stories to your kids that 
include stuff like "Once there was a polygon mesh who was very sad because he 
was only Gourard shaded."
     -- Taps a.k.a. Tapio Vocadlo


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