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High!
Alain schrieb:
> The pressboard texture is very convincing. Had to run and compare with
> some actual pressboard, and your version compare favorably.
Surprises me somewhat, it's quite simple:
#declare Pressboard =
texture
{
pigment
{
granite
color_map
{
[0 rgb <0.95, 0.92, 0.76> ]
[1 rgb <0.76, 0.59, 0.45> ]
}
scale 0.01
turbulence 2
}
finish { brilliance 0.09 ambient 0.1 diffuse 1 }
}
and, taking the poor lighting conditions in my parents' home's attic
room into account, with only one small window on a gloomy December
afternoon, with a decrepit CRT monitor slightly out of order (the screen
image is way too green most of the time)... finally, I get a sense for
colours in PoV-Ray!
See you in Khyberspace!
Yadgar
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