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> You only have to set -uv on the command line to disable the vista buffer.
Ah, I didn't know that! Works great! Always something new to learn.
// use -uv
#version 3.6;
#include "colors.inc"
camera { //oblique camera
orthographic
location <0.1, 0.6, -2.0>
direction vrotate(z,<7,-5,0>)
right x*image_width/image_height
up vrotate(y,<7,0,0>)
}
background {White}
light_source {
<-10, 30, -30>
color rgb <1, 1, 1>
}
light_source {
<20, 30, -30>
color rgb <0.2, 0.2, 0.4>
shadowless
}
#declare blgs = union {
box {<0,0,0>,<0.2,0.2,0.2>}
box {<0,0,0.3>,<0.2,0.3,0.5>}
box {<0,0,0.6>,<0.2,0.2,0.8>}
pigment {White}
};
// scene
plane {y,-0.001
pigment{hexagon Yellow*0.5 LimeGreen ForestGreen scale 0.05}
}
object {blgs translate <-0.5,0,0>}
object {blgs translate <-0.2,0,0>}
object {blgs translate <0.1,0,0>}
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![](/i/fill.gif) |