POV-Ray : Newsgroups : povray.general : Oblique projection : Re: Oblique projection Server Time
31 Jul 2024 02:22:02 EDT (-0400)
  Re: Oblique projection  
From: Slime
Date: 2 Jan 2008 06:20:32
Message: <477b7380@news.povray.org>
Also, if I understand the oblique projection, I think you may be going for
something more like this:

camera
{
    direction < .5, .5, 1 >
    right x*1.3333
    up y
}

This uses the regular right and up vectors but a diagonal direction vector
so that more distant objects are displayed with a horizonal and vertical
offset.

 - Slime
 [ http://www.slimeland.com/ ]


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