|
|
I'm not sure whether this is the problem, but if I were you I'd remove the
"look_at" from your cameras. Look_at is applied after direction, up, right,
and location even if it's specified before them. It might be affecting the
up and right vectors in some way.
- Slime
[ http://www.slimeland.com/ ]
Post a reply to this message
|
|