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Kyle wrote:
> I was playing around with generating puzzle pieces. Here's what I came up with...
Cool. I think the edges of puzzle pieces tend to be more visible. In
reality, the jigsaw winds up making the edges a bit beveled. While
that's probably excessive to model (in terms of render time), perhaps
some other mild distinction could work, such as setting the pieces ever
so slightly apart.
--
Darren New / San Diego, CA, USA (PST)
It's not feature creep if you put it
at the end and adjust the release date.
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