Warp napsal(a):
> stbenge wrote:
>> This image was rendered in two passes using POV 3.7b24. The first pass
>> uses one area_light with the new area_illuminate keyword.
>
> A comparison with a version of the image rendered without using that
> keyword would be interesting.
>
> The smaller the relative size of the area light with respect to the
> object, the less effect area_illumination would have. The most prominent
> difference can be seen when the area light is very large relative to the
> object.
> (What this means in practice is that area_illumination for relatively
> small area lights is not very useful and only slows the rendering.)
An example of area_illumination is a sky_cube out of 5 area_lights for
ambient_occlusion (sorry for the underscores)
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