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Just a quick note that the game I participated in creating (as lead
programmer) in May this year, FLIPSIDE (http://www.playflipside.com), has
won the Independent Game Festival 2008 Student Showcase Award, as one of the
12 finalist games out of the 125 entries.
http://www.igf.com/02finalists.html
The winner out of the 12 finalists will be awarded on February 20 at the GDC
in San Francisco, but unfortunately it's pretty expensive to travel there
here from Denmark, so I won't be able to show up.
In other news, I did get that arrangement with the game engine company Unity
Technologies about writing my master thesis in collaboration with them.
Basically what I'll be doing is like my "Walking System" I made for POV-Ray
back in 2001, but "done right" this time, which is a bit easier in a
framework that already supports skeletal keyframe animation. They've already
lent me a MacBook (their authoring tool only runs on Mac so far). I look
very much forward to it, and if it goes well, there's a good chance that
they'll offer me a job afterwards.
Rune
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http://runevision.com
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