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WOW! Very very nice. The first time I got a strange variation with
three (or more) objects, including a skinny one in front and some chubby
ones behind. Then I wiggled my eyes a bit to far and lost it.
When I got it back I only had one perfectly formed object, and the 3D
lock was among the best I've ever experienced. I had no trouble with
the illusion that I could reach into my monitor and pick it up. Love it!
If you have time and/or inclination I would really like to see a short
tutorial (with source) on how this was accomplished so I could do it
with object(s) of my own design.
Thanks for posting!
ps: A long time ago somebody told me that the best way to see one of
these (for beginners) was to display it on a shiny surface and focus on
your reflection. Just a trick to double your focal distance I guess.
Today I managed to look at something on the wall behind my monitor and
that worked.
stbenge wrote:
> Hello everyone,
>
> This afternoon I discovered a way to make stereograms in POV-Ray. A
> gray-scale depth image is used for input, and any gray-scale pigment can
> be used for the repetitive pattern. Colors are added at the
> implementation, near the bottom of the file.
>
> I find it best to view the image at a distance of about three feet from
> the monitor.
>
> This image took 2 minutes, 14 seconds to render. Some take longer, some
> take less time. The render time for the gray-scale depth image was a
> negligible one.
>
> Questions and comments, always welcome~
>
> Sam
>
>
>
> ------------------------------------------------------------------------
>
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