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Rune wrote:
> Just a quick note that the game I participated in creating (as lead
> programmer) in May this year, FLIPSIDE (http://www.playflipside.com), has
> won the Independent Game Festival 2008 Student Showcase Award, as one of the
> 12 finalist games out of the 125 entries.
> http://www.igf.com/02finalists.html
Congratulations. I do remember you announcing the game here. For those
like me that don't want to install HL2 to play it, there are some
youtube videos of the game.
>
> The winner out of the 12 finalists will be awarded on February 20 at the GDC
> in San Francisco, but unfortunately it's pretty expensive to travel there
> here from Denmark, so I won't be able to show up.
>
> In other news, I did get that arrangement with the game engine company Unity
> Technologies about writing my master thesis in collaboration with them.
> Basically what I'll be doing is like my "Walking System" I made for POV-Ray
> back in 2001, but "done right" this time, which is a bit easier in a
> framework that already supports skeletal keyframe animation. They've already
> lent me a MacBook (their authoring tool only runs on Mac so far). I look
> very much forward to it, and if it goes well, there's a good chance that
> they'll offer me a job afterwards.
>
> Rune
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