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"Tim Attwood" <tim### [at] comcastnet> wrote in message
news:4764fd6e@news.povray.org...
>> I am not sure the actual aim here is achievable: I want it to resemble
>> the
>> POV-Ray logo (or at least a "P") be mathematically correct (of which I
>> know
>> 0) and still look good.
>>
>> Any help will be appreciated.
>
> Try using a shear transform to slant the gravity well,
> that way it'll resemble the P from the logo more closely.
>
> Shear_Trans(x, vnormalize(vrotate(y,<0,0,-30>)), z)
>
Thanks,
I tried this but in the end decided to rather rotate the plane, - I think it
looks better. I've added polar ice and worked on the land and cloud
textures.
I don't know if it's just my area, but it seems like South Africa's internet
has become bottlenecked over the festive season, so I don't know if this
will upload. Hi-speed adsl has been reduced to slower than a 56k modem...
--
-Nekar Xenos-
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