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sooperFoX wrote:
> The problem occurs when the colour value for any channel (R, G, B) exceeds 1.0 -
> the value for that channel seems to wrap back around to 0.0 and this is causing
> strange colour banding effects. I will post an image to p.b.i when I get home
> from work in a few hours.
I know Slime already gave you a fix for this, but in case you run into
more related problems, and for future reference, I give you this little
clippit. This will ensure that f(x,y,z) will not exceed a value of one:
function{
select(
f(x,y,z)-1,
f(x,y,z),
1)
}
Sam
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