POV-Ray : Newsgroups : povray.off-topic : How far can you go spotting goofs in movies? : Re: How far can you go spotting goofs in movies? Server Time
11 Oct 2024 11:12:59 EDT (-0400)
  Re: How far can you go spotting goofs in movies?  
From: Warp
Date: 15 Dec 2007 08:58:15
Message: <4763dd76@news.povray.org>
Orchid XP v7 <voi### [at] devnull> wrote:
> That's true. And that explains why people can fly and survive impossibly 
> long drops and so forth. But as one reviewer pointed out, "Trinity can 
> defy physics. But the guy she's attacking is just a normal guy. Why 
> doesn't such a high-placed kick make him spin rather than just 
> translating backwards?" (The answer, obviously, is that the latter is 
> drastically easier to film, and still looks cool.)

  If Trinity can manipulate the simulated physics in the virtual world,
surely she can also manipulate the way in which her victim physically
reacts to her kick?

-- 
                                                          - Warp


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