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Archpawn wrote:
> I need to make a sponge. The kitchen kind, not the cool mathematical surface.
> I've tried making it using an isosurface with f_noise3d. It looked almost, but
> not quite, entirely unlike a sponge. The second thing I tried was making a
> script to show a huge number of spheres clipped by each other and the rectangle
> that contained them. That one was recognizable as a sponge, but barely. It's
> going to be the main part of the picture, so I can't just use a spongy texture.
> All I can think of is essentially using an actual picture of one. Any ideas?
>
>
Have you tried a pigment function for your isosurface?
I'm thinking granite might look good.
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