|
|
> The information I was is that Gelato Pro *won't work* with a GeForce card,
> but vanilla Gelato will. This suggests to me that they designed it to work
> properly in that configuration.
Oh I'm sure it works properly, but whether it works as quickly on a GeForce
compared to a Quadro...
> [I'm no expert, but the nVidia document I saw seemed to suggest that the
> Quadro cards are more geared to 2D optimisation than 3D. Not sure how that
> would help here...]
You mean this document:
http://www.nvidia.com/object/quadro_geforce.html
Just looks to me like there is more flexibility built into the card, which
is exactly what you need when you're trying to off-load as much CPU work
onto the GPU as possible... (for example being able to have all pixel shader
IO in 32-bit per channel format looks useful from a general GPU programming
point of view)
Post a reply to this message
|
|