POV-Ray : Newsgroups : povray.beta-test.binaries : Animation with Radiosity: Terrible "Flickering" : Re: Animation with Radiosity: Terrible "Flickering" Server Time
3 May 2024 14:49:53 EDT (-0400)
  Re: Animation with Radiosity: Terrible "Flickering"  
From: Sven Littkowski
Date: 13 Dec 2007 10:19:09
Message: <47614d6d@news.povray.org>
Hi. What means: RTFM?

I can read there (your link), that radiosity is still alpha quality. But 
that is said even since version 3.5. I hope that the POV team will find a 
way to make radiosity better. Maybe by not taking a pixel sample (as a part 
of the radiosity function) as base for adding radiosity to that environment 
next to that pixel, but a sample of a blurred area. Just an idea.

Sven Littkowski


"Thorsten Froehlich" <tho### [at] trfde> wrote in message 
news:475ffe60$1@news.povray.org...
> Sven Littkowski wrote:
>> Hi!
>>
>> I made a brief animation with the current beta version ( a starship 
>> flying
>> by), but through the current radiosity technology, the ship with its many
>> ambient windows (bulleyes) on gray steel texture appears like flickering
>> wildly.
>
> RTFM: <http://www.povray.org/beta/>
>
> Thorsten


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