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Sabrina Kilian wrote:
> Guess the difference in that is if it's science that transports him,
> it's fantastical scifi. If it's magic, it's fantasy.
Nah. It's whether the plot of the story revolves around being
transported, or whether that just happens to be a way to drop someone
into a magical (or scientific) realm.
Like, the Myst series is science fiction. The point is to figure out how
to work the books. Without the book technology (whether it be magic,
science, or something else), the entire series would make no sense. You
couldn't re-do Myst without the teleportation aspect.
Quake and Quake II and Half-Life are fantasy, even tho they're set in
technological worlds. The point isn't that these are aliens. You could
make them "evil communists" just as easily and the game would play the
same.
--
Darren New / San Diego, CA, USA (PST)
It's not feature creep if you put it
at the end and adjust the release date.
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