POV-Ray : Newsgroups : povray.binaries.images : Blobtower : Re: Blobtower Server Time
4 Nov 2024 16:50:12 EST (-0500)
  Re: Blobtower  
From: Thierry CHARLES
Date: 10 Dec 2007 13:28:54
Message: <475d8566$1@news.povray.org>
Very nice ! Just for information : how long did it take to render this 
scene ?

Thierry


> A while ago i played around with some blobs ... and this, though not mu
ch more
> than a better test-render, is the result. :)
> 
> For those that want to know how it's done: I used a spline to control t
he
> probability to drop a sphere at some random point (depending on the hor
izontal
> distance from the origin). The radii of the spheres are controlled the 
same way
> between the minimal and maximal radius.
> The first sphere is dropped on a plane with trace() and then added to a
 union of
> the plane (and other spheres), and the coordinates and radius are saved
 into an
> array. Then the next sphere is dropped, and so on... (More or less the 
same as
> i=i+1. Only with spheres in a union and some abort conditions.)
> Then the coordinates and radii are used for the components of a blob.
> 
> The only other things here are a point light with photons and a white p
lane.
> Unfortunately i couldn't increase the quality of the photons, as my RAM
 was
> full.
> 
> 
> I hope you like it. :)
> 
> 
> -----------------------------------------------------------------------
-
>


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