news:4754882c@news.povray.org...
> The upper face of the pedal has a sawtooth-shaped profile, which
> should show up when illuminated from overhead - but regardless which
> values I choose for specular and roughness (or phong and phong_size), it
> remains black without visible structure. What goes wrong here?
What color are you using? #000000 pitch black gives you zero to work with. A
very dark grey (as noted by those who render wheels and tyres/tires) is
necessary to make the black work. Are you working with a 256 color palette
on your old machine for your render? That would also limit your options.
DLM
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