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JetRacer wrote:
> But when you enter a color you enter a gamma 2.2 color
No. What makes you think that? You enter a linear (gamma 1.0) color.
> The quick and dirty workaround is to use assumed_gamma = 1.0
That's not a quick and dirty workaround, that's the correct solution.
See <http://www.povray.org/documentation/view/3.6.1/260/> ("For new
scenes, you should use an assumed gamma value of 1.0 as this models how
light appears in the real world more realistically.").
(I've never completely understood why this setting exists at all, given
that it only has one correct value (1.0), but that's another topic.)
See also <http://news.povray.org/439af61d%241%40news.povray.org> and the
whole thread it's in.
-Christian
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