JetRacer wrote:
> To Thorsten (you posted while I was replying to the above post):
>
>> So to answer your question: POV-Ray uses a (practically) unlimited linear RGB >
color space internally.
>
> Ofcourse it does. That my whole point. But when you enter a color you enter a
> gamma 2.2 color and Pov.Ray just thinks "what the hell" and treats it as if it
> was it's internal linear format (doing nothing if system_gamma and
> assumed_gamma is 2.2).
>
> Likewize it mangles images this way. It converts f.ex. a Mac image to PC gamma
> (system_gamma says so), but it does not convert the image to it's own internal
> linear (= gamma 1.0) format.
>
> Please, please (on my knees begging) tell me that you understand the
> implications of this and why this is the wrong thing to do.
*plonk*
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