POV-Ray : Newsgroups : povray.general : Pov-Ray internal gamma handling : Re: Pov-Ray internal gamma handling Server Time
31 Jul 2024 02:25:32 EDT (-0400)
  Re: Pov-Ray internal gamma handling  
From: Thorsten Froehlich
Date: 2 Dec 2007 09:05:21
Message: <4752bba1$1@news.povray.org>
JetRacer wrote:
> This has ZERO relevance to gamma CORRECTION; I wrote the exact phrase
> "gamma HANDLING" specificly to reflect that.

The two are the exact same thing. What you are actually talking about (well,
want to talk about) are color spaces. -- So to answer your question: POV-Ray
uses a (practically) unlimited linear RGB color space internally.

> If anyone have a problem with my statement that graphics is not stored
> linear format then please read the sRGB documentation which clearly states
> this fact.

Do you even understand what you are claiming??? - It should be obvious that
such a statement cannot and would not be in any standard because a standard
is the formal definition of an agreement between several parties, not the
description of an absolute truth.

I won't even go into details of your claims about CCDs, which demonstrate a
complete lack of understanding of the functioning of a CCD (hint: the "bits"
come from an A/D conversion). Or the implementation detail of most digital
camera "raw" formats.

Either way, this has nothing to do in any way with how POV-Ray internally
handled colors. It has (a little bit) to do with reading and writing image
formats supported by POV-Ray. I think it is sufficient to say that the
handling of image formats by POV-Ray is (mostly) correct within the scope of
the libraries that it uses to read those formats, which does include gamma
correction and color space conversions (for HDR formats).

	Thorsten


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.