Something a bit HRGigeresque about it....
"stbenge" <stb### [at] hotmailcom> wrote in message
news:4750c8e3@news.povray.org...
> Hello everybody,
>
> The first pass was rendered with MegaPov, the second (glare effect) with
> 3.7b23.
>
> For the SSS I employed a home brew projection pattern setup. This
> simulates not only subsurface scattering but also a 'real' ball-shaped
> area light.
>
> The idea for this image came earlier when I was messing around with
> Apophysis, and thought a particular image would make a great height_field.
>
> Questions and comments are always welcome~
>
>
> Sam
>
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