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Hello,
I was wondering if there is a way of producing blur effects on a pigment
(procedural or image map). I have been playing with the turbulence warp
and got close results using the code below with image maps.
warp{
turbulence <0.5,0.5,0.5>*0.005
octaves 6
omega 1.5
lambda 50
}
Unfortunately it requires quite a strong anti-aliasing setting for
acceptable results. It works better if colors are not too dissimilar. I
know that for image maps I can take it into a graphics editor and blur
the image but I would like to know if there is a proven method of
blurring pigments that can be done within POV-Ray. Specially if the
pigment is procedural.
Other variations of the warp above are useful for weathering effects on
pigments.
later,
FlyerX
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