POV-Ray : Newsgroups : povray.binaries.images : Single Parse Stereoscopic? : Re: Single Parse Stereoscopic? Server Time
8 May 2024 22:18:34 EDT (-0400)
  Re: Single Parse Stereoscopic?  
From: Alain
Date: 20 Nov 2007 09:58:03
Message: <4742f5fb$1@news.povray.org>
Nekar Xenos nous apporta ses lumieres en ce 2007/11/20 09:35:
> "scott" <sco### [at] laptopcom> wrote in message 
> news:4742e4d6$1@news.povray.org...
>>> Anyway, here's someone who's successfully done what you're trying to do:
>>> http://www.irtc.org/ftp/pub/stills/1998-02-28/dpatrol.jpg
>>> http://www.irtc.org/ftp/pub/stills/1998-02-28/dpatrol.txt
>> Yeh, I was going to suggest that method too, we had a real digital camera 
>> lying around here somewhere with an attachment like that on it, 
>> specifically for taking photos to be shown on a 3D display.
>>
> This is very good but if the intent is for animation camera normal is 
> faster, so I would like to stick to the camera normal.
> 
> 
Try this one:

camera {
   right x*image_width/image_height
   location  <0.0, 0.5, -8.0>
   look_at   z

           normal {marble -0.8 translate <.5,.5,-.5>  }
   angle 60

}

This get rid of the distortions as marble have a triangular shape. Also, it's 
repeating, so you no longer need the repeat warp. It act like a pair of 
achromatic prisms instead as a pair of shifted lences.

-- 
Alain
-------------------------------------------------
Fundamentalism: If shit happens to a televangelist, it's okay.


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