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nemesis wrote:
> "nelviant" <nomail@nomail> wrote:
>> Is it possible to debug an object property?
>> #debug concat("ANGLE: ", camera.angle)
>>
>> to output the angle property of a camera, but it doesn work.
>
> povray SDL is not object oriented. There are default values for all scene
> objects that you may look up in the manual. Other than that, it's up to you to
> set up the values you want.
>
>
>
You can, however, use #debug with any variables that you have created to
define object parameters. For example:
#declare CAMERA_ANGLE = some calculations;
#debug concat("ANGLE: ", str(CAMERA_ANGLE, 3, 1)
camera {
other camera stuff
angle CAMERA_ANGLE
}
Hope this helps...
--Sherry Shaw
--
#macro T(E,N)sphere{x,.4rotate z*E*60translate y*N pigment{wrinkles scale
.3}finish{ambient 1}}#end#local I=0;#while(I<5)T(I,1)T(1-I,-1)#local I=I+
1;#end camera{location-5*z}plane{z,37 pigment{granite color_map{[.7rgb 0]
[1rgb 1]}}finish{ambient 2}}// TenMoons
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