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> Trevor G Quayle <Tin### [at] hotmail com> wrote:
>> Seeing as it's a feature that is present for traditional light sources, I don't
>> see why it shoulnd't be allowed to affect radiosity as well
>
> A double_illuminate feature in radiosity would make it slower because
> then each radiosity ray would need to be doubled (for each regular radiosity
> ray a second ray would also need to be spawned on the other side of the
> surface).
True, but it also happens when you specify 100 samples instead of 50.
If being able to take double_illuminate into account in radiosity (it
seems that it makes sense, anyway) helps getting more realistic
pictures, it should be envisioned.
Fabien.
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