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OK, to put it in few words. I need to simulate a laser. An object with
high ambient and radiosity looks like a good solution, but I *really*
want to avoid radiosity (hard to keep good quality on an animation,
issues with tiled rendering, etc). I guess it should be possible with
media; but note I'm a noob with media, so please explain slowly. The
laser doesn't have to be realistic at all. It's game graphics;
highly-exaggerated will do.
Something like...
http://img225.imageshack.us/img225/9459/laser1lf4.png
http://img129.imageshack.us/img129/8214/laser2qu2.png
note the glowing :]
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