POV-Ray : Newsgroups : povray.pov4.discussion.general : How to attract developers ? : Re: How to attract developers ? Server Time
9 May 2024 04:09:15 EDT (-0400)
  Re: How to attract developers ?  
From: andrel
Date: 12 Nov 2007 03:55:41
Message: <47381618.1010709@hotmail.com>
zeroin23 wrote:
> "nemesis" <nam### [at] gmailcom> wrote:
>> Fa3ien <fab### [at] yourshoesskynetbe> wrote:
>>> Will the new Open Source status automagically attract people ?
>> I don't think so.  Blender's standard raytracer is yafray, who is maintained
>> mostly by one guy alone...
>>
>> face it, guys:  it's not like the average Joe VB will make wonders in
>> implementing hardcore math algorithms... projects like this or optimizing
>> compilers will always only get a handful of souls knowledgeable enough to
>> contribute any significant bits...
> 
> 
> in terms of human resource management, the best programmer typically can output
> more usable lines of code with less bugs then the good programmer (the
> differences are exponential)
> 
I partly disagree, the best programmers solve the same problem in 
*fewer* lines of code with less bugs per line.


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