StephenPope wrote:
> I'm still looking for any comments at all about alternatives to POV-Ray.
I guess this is a bit of a biased crowd. I think you forgot to ask
"What's the best raytracer out there?" :-)
Anyway sorry I can't be more help. I don't have any real experience
with the alternatives and I bet I'm not alone in that. Hmmmmm. Based
on your wanting a powerful SDL, I'm guessing being limited to polygon
meshes isn't going to work for you? That knocks out a few.
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