scott wrote:
>> I'm still mystified (get it?) as to how it manages to render with
>> absolutely no visible grain of any kind to it. Even POV-Ray struggles
>> to do that given many *days* of rendering time...
>>
>> Clearly some kind of trick must be involved.
>
> Not really, just utilising the GPU's ability to handle 3D textures and
> smooth blending really efficiently. Don't forget the GPU version is not
> scattering light like POV does...
...GPUs can do 3D texturing now?
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