scott wrote:
>> Oh yeah, and "Smoke". Simple little demo, but I have *no clue* how it
>> manages to do that in realtime...
>
> Using the GPU... the GPU is good for doing that sort of thing.
I'm still mystified (get it?) as to how it manages to render with
absolutely no visible grain of any kind to it. Even POV-Ray struggles to
do that given many *days* of rendering time...
Clearly some kind of trick must be involved.
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