POV-Ray : Newsgroups : povray.off-topic : New puzzle/logic game : Re: New puzzle/logic game Server Time
11 Oct 2024 17:43:56 EDT (-0400)
  Re: New puzzle/logic game  
From: Nicolas Alvarez
Date: 2 Nov 2007 10:04:02
Message: <472b3c62$1@news.povray.org>

>>>> Wow, you reached a whole 60% of completion on a project before 
>>>> having another idea... *jealous*
>>>
>>> Yeh it's pretty unusual for me - although it's been stuck at 60% for 
>>> the last few weeks now because I've been too busy.  I just need to 
>>> implement AI and a menu system and it should be pretty much 
>>> finished...  AI could turn out to be more than 40% though... :-)
>>>
>>
>> Last few weeks? That's nothing. Quote of a program FAQ:
>> "A GTK+ interface to jigdo is being worked on. Unfortunately, it's 
>> been 80% done for over 1.5 years, so don't hold your breath for its 
>> release."
> 
> Hehe, I made the unusual (for me) step this time to record each day what 
> I had done.  Most of the work I did during August and the beginning of 
> September.  I had a break at the end of September for several reasons, 
> and then had another burst of progress during most of October.

Hey, I was planning to make some program to record what I was doing 
every *five minutes*. I usually look for some docs online or whatever 
and end up reading lots of totally unrelated things[1]. The popup saying 
WHAT ARE YOU DOING would remind me I was supposed to be doing something 
else.

[1] http://xkcd.com/214/

> Oh and the source for my game is only about 250K, so I guess it's pretty 
> small compared to a GTK+ interface to jigdo, whatever that is :-)

BTW, that's not something *I* am doing. Just a funny example I 
remembered of a "suspended" project.


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