POV-Ray : Newsgroups : povray.off-topic : Demos : Re: Demos Server Time
11 Oct 2024 17:45:04 EDT (-0400)
  Re: Demos  
From: Orchid XP v7
Date: 1 Nov 2007 14:10:56
Message: <472a24c0@news.povray.org>
Warp wrote:
> Orchid XP v7 <voi### [at] devnull> wrote:
>> Although I'd think lower resolution polygon meshes for 27 different 
>> games and benchmarks does not belong to "the set of all things that can 
>> fit into 20 KB". ;-)
> 
>   It doesn't need to store the lower resolution meshes. It just needs to
> store the logic to do reverse-subdivision of the meshes.

...and as *I* said originally, "wouldn't that be drastically more work 
than just rendering the high resolution mesh?"

Mesh subdivision being an extremely hard problem, and all that...


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