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Almalm napsal(a):
> I have created a scene with photons and some complex glass objects. It starts
> rendering OK under Windows, and I see that photons are being collected, but
> under Linux it starts collecting photons and then stacks forever (and no
> photons are collected). There are infinite plane in my scene, which is also
> photons target, but when I exclude it, nothing changes. The ini-file is same in
> both cases, and I can't get what is wrong. Could anyone help me?
>
>
I think you should post this question to the unix group (or have you?).
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