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Gilles Tran <gitran_nospam_@wanadoo.fr> wrote:
> AFAIK, instantiation is not a property of the file format, but a feature of
> the renderer.
If you tell the renderer "copy this mesh 1000 times over the scene" (but
the mesh data is kept only once in memory), thus getting a nice scene, and
then you want to save this scene into a file, how do you do that if the
file format doesn't support saying "copy this mesh here" commands?
--
- Warp
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