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triple_r wrote:
> It's just that the easiest possible thing to fake subsurface scattering on
> is a cube lit uniformly on one side.
I could swear that there's subsurface scattering on the sphere itself.
- From an artistic standpoint, the subsurface scattering effect on the
pedestal doesn't feel right. I think it would look better if it were
just opaque.
How long are your renders taking?
- --
William Tracy
afi### [at] gmailcom -- wtr### [at] calpolyedu
You know you've been raytracing too long when you've analysed the photos
on the cover of Weekly World News and think that you could have done a
more convincing job with POV.
-- George Erhard
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