> that would work with all existing objects, > cameras, patterns, pigments, and normals; only having to change the > finish and maybe the light_source for the lighting features specific to > the algorithm.
Correction: oops, renderers that don't use the normal vector (like
WinOSi[1]) won't work with normal{}.
[1] Note 2 in http://www.winosi.onlinehome.de/Docs.htm