> I'm still surprised I can get a shaded textured 3D scene with shadows
> calculated refreshed faster than my monitor sync rate, but PowerPoint
> can't smoothly scroll text onto the screen without tearing it. :-?
Is that on XP? - I think that's because in the XP desktop you can't redraw
in sync with the monitor. This is fixed in Vista because (IIRC) everything
is double-buffered before being shown on the screen, just like in a
full-screen game that uses the 3D card.
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