|
![](/i/fill.gif) |
> Not having used the scroll object, I cannot say for certain if this will
> work with it. You may want to try interior_texture. Since objects in POV
> have two sides (inside, outside), there is a provision for texturing both
> sides separately.
>
> Try something like this:
>
> object{ my_object
> texture{
> pigment{ my_text_pigment }
> }
> interior_texture{
> pigment{ no_text_pigment }
> }
> }
This should work fine, the scroll is a surface without a
clearly defined inside... the back is the interior_texture.
Post a reply to this message
|
![](/i/fill.gif) |