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Orchid XP v7 <voi### [at] devnull> wrote:
> The main problem is walking through one portal, falling out of the
> other, rotating cat-style while in free fall, trying to figure out where
> the hell you are and which way you're facing, and... oh wait, I'm on the
> ground again. :-S
I don't see what's the problem with that. If both portals are on vertical
surfaces, you just walk through, like through a regular door, and "down"
will be "down" and nothing else. Just turn down and shoot before hitting
the floor.
Even if one of the portals is not on a vertical surface, visualizing
the situation is helped by being able to visualize 3D space, like when
designing POV-Ray scenes in your head. :P
--
- Warp
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