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Samuel Benge <stb### [at] thishotmail com> wrote:
> The problems come when I try to apply traditional csg techniques to my
> objects (difference, merge, intersection). Strange artifacts appear,
> such as transparent planes, partial csg results, and other strange things.
A short example scene demonstrating the problem would be helpful.
My guess is that it's the infamous coincident surfaces problem.
(I actually don't know if this problem happens if two *clipping* surfaces
coincide, but it could well be.)
--
- Warp
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