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Warp wrote:
> If it was tied to Apple's "firmware" (whatever that is), it would not
> be possible to install it in a PC which doesn't have that. However, it's
> perfectly possible. Granted, perhaps not right out of the box, but with
> some tweaking certainly possible.
- From the site you pointed me at:
http://wiki.osx86project.org/wiki/index.php/FAQ#Do_I_need_Apple_hardware_to_run_Mac_OS_X.3F
http://wiki.osx86project.org/wiki/index.php/TPM
OS X is designed to not run on hardware without Apple's "Trusted
Platform Module."
That said, it looks easier to bypass than I realized. Kudos to the
hacker community on that one.
> Distributing it *is* "using it however I want". You didn't specify it
> as an exception.
Shall I start ranting about how the redistribution clause in the Povray
license is significantly more restrictive than the GPL?
> That would filter out 99% of potential beta testers.
So do the crippled binaries, apparently.
> Also, you assume that every single person who thinks he can code in C++
> is actually competent at it. Just because someone "submits a patch" doesn't
> mean that the patch is good.
No, I assume that *some* of them are good at it.
You want to lock out the few good coders, just because there are a bunch
of bad ones?
- --
William Tracy
afi### [at] gmail com -- wtr### [at] calpoly edu
You know you've been raytracing too long when you find yourself hungry
and discover that it is 9 PM and that you have been rendering since 8 AM
without a pause.
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