POV-Ray : Newsgroups : povray.general : Status of Moray? : Re: New SDL for POVRay Server Time
12 Jul 2025 14:59:50 EDT (-0400)
  Re: New SDL for POVRay  
From: Warp
Date: 9 Oct 2007 12:29:17
Message: <470bac5c@news.povray.org>
Fa3ien <fab### [at] yourshoesskynetbe> wrote:
> Just curious : I wasn't aware of that kind of optimizations (I thought
> that everything was done by matrix, as the docs states).  Does it really
> makes a difference in speed ?

  I don't remember if someone has ever made a benchmark.

  I suppose that you could make a comparison with POV-Ray 3.6 by first
rendering a scene with a lot of spheres which are only translated and
then rendering the same scene with the same spheres with the same
translations, but additionally something "scale <1, .9999, 1>" is
applied to each sphere, which would force it to use a transformation
matrix.

  My guess is that it might make a measurable difference, but perhaps
not a huge one (because most of the time is probably spent in the bounding
box hierarchy tests).

-- 
                                                          - Warp


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